Exploration
Choosing informative actions before the environment's rules, objects, or goals are known.
Research program
ARC-AGI-3 is our first bounded testbed for a broader research question: can an agent enter an unfamiliar world, discover its structure and goals through interaction, and act efficiently without relying on prior task instructions?
Research question
The benchmark brings exploration, world-model formation, goal inference, planning, and execution into a single first-contact learning process.
Unlike a static task with a fully specified objective, an interactive environment requires an agent to learn what matters while it acts. Observations acquire meaning through intervention and consequence; goals must be inferred from feedback; and useful structure must be carried forward across a sequence of decisions.
This makes ARC-AGI-3 a compact setting in which to ask whether experience can organize an agent's representations and control, rather than merely supply additional context to a fixed solver.
What it tests
Choosing informative actions before the environment's rules, objects, or goals are known.
Discovering persistent structure, predicting consequences, and revising beliefs when evidence contradicts them.
Inferring what constitutes progress and organizing intermediate objectives without natural-language task instructions.
Using what has been learned to act efficiently over time while continuing to update the underlying model.
Why bounded
ARC-AGI-3 does not contain the open-ended scale, social structure, language, or cultural inheritance of the human world. It is useful precisely because it isolates a smaller question: whether an agent can turn interaction into structured knowledge and increasingly effective action in a novel environment.
For True Intrinsics, performance is not only a final score. The learning trajectory matters: which actions the agent selects, how quickly it identifies recurring structure, how it revises failed hypotheses, and how much experience it requires before behavior becomes organized.
The benchmark is therefore a minimal experiment within a broader research program. It gives the central thesis a place to fail, be measured, and be revised.
Benchmark definition and resources: ARC Prize — ARC-AGI-3.